Production Update #16 February 2026
3 months ago
– Thu, Feb 12, 2026 at 12:36:13 AM
To all our Heroes,
Drum roll please…
We have waited a long time for this day, to finally announce we are ready to charge for shipping and start the fulfillment process!!!
Please read the following carefully to understand what happens next:
In the next 24 hours you will receive a NOTIFICATION email from the Backerkit Pledge Manager advising the shipping charge is imminent.
It is important to note that it is just that, a NOTIFICATION, meaning this is a 48 HOUR notice allowing you to double check your PAYMENT and ADDRESS details before the charge is processed.
IMPORTANT
In the NOTIFICATION email you can access the link that will allow you to UPDATE any PAYMENT and ADDRESS details.
Please deal with any update promptly so as not to cause any further delay getting your game shipped.
Here are key details regarding the final stages:
PAYMENT WINDOW
Once we charge shipping there will be stragglers. We need to allow some time for Backers to attend to payment. Whilst we will not unreasonable delay fulfilment waiting for stragglers it is unfortunately a reality that we have to wait for the majority of Backers to complete their pledge before we can book fulfillment.
This is because the fulfillment centres wait for us to provide them with the most up to date and accurate data file containing Backers who have paid for their shipping so they can set up their packing run for our games.
SHIPPING COST
We are using reputable fulfillment houses and providing the best shipping rates that they offer.
For the US the shipping charge includes the shipping cost + import tax contribution + any State tax. We have subsidised the tariff charge to keep it as low as possible, around $3 in most cases.
SHIPPING TIMELINE
Once we have provided the fulfillment houses our data files containing Backers who have paid for shipping, they will put us in their shipping schedule. We have given the fulfillment houses advance warning, but we may still have to wait a few weeks until our booking is slotted in.
ADDRESS CHANGES
As mentioned above there will be an opportunity to update your address when the charge shipping NOTIFACTION is sent out.
ALSO, there will be another opportunity when the fulfillment house is ready to ship your game. You will receive emails directly from the fulfillment house when shipping is imminent.
Production Update #15 January 2026
3 months ago
– Wed, Jan 28, 2026 at 06:13:10 PM
Dear Backers,
As we approach the final stage of our campaign, the charge for shipping and fulfillment, we thought we would give you an insight into this detailed process since it can be a lot more complex than many Backers realize. Especially when you are fulfilling a project of this size.
Like most projects we use a Pledge Manager (in our case Backerkit) that stores Backer details, shipping charges, tax rules and a host of other data. When we process our campaign, we do that for the entire world in one go. That means all the shipping rates, tax calculations, shipping weight rules etc. etc. must be entered for the entire globe, many countries, a lot of data, a big undertaking.
The data we enter must be up to date and current. In our case, shipping rates changed at the start of the year, mostly in North America. Thankfully they changed for the better (slightly) as most carriers add a small surcharge over the Holiday season that is then removed when the volume subsides.
This is not an easy process, it’s complex and there really isn’t any room for error.
So complex in fact, that during this process we came to the realization that it was beyond our expertise, this being our first large board game Kickstarter. So, knowing that we needed assistance, we had to seek a consultant to help us. Backerkit offers advice, but to a point. However, we needed someone with in depth knowledge of the nuances of shipping data across the world, its entry and verification. Finding a consultant, briefing them, coordinating data and access, cost us another week or so.
We mention this because we know Backers are eager for the game and believe us, we are even more eager to ship the game! We try to give an estimation of when things are likely to happen but there are unfortunately times when logistics add another week here and another week there.
Furthermore, once we are confident that our data is complete and ready to go we must submit a request to Backerkit for their review of our files and approval before we can proceed with charging for shipping. Depending on their workload we may have to wait extra days for this to occur.
No Creator wants to delay shipping their game. It costs us money each day the game sits in the fulfillment center. When you have games waiting to ship in warehouses around the world it costs you thousands of dollars in storage fees. Delays happen because there is another hurdle to jump, another external factor, another answer you are waiting for, another wait in a cue.
We anticipated charging for shipping “around” the end of January, we are not far off that estimate. Due to the factors described above that will roll into February. Hopefully by the end of the first week of February.
So, after shipping is charged what happens?
We must allow a few weeks (probably two) to allow Backers to make sure their payment details are up to date and funds clear. We know there will be stragglers and there will be super stragglers. We will not delay shipping due to stragglers, but we must ensure the great majority of Backers have paid for their shipping. This allows us to create a final database of Backers who have been confirmed as paid to send to our fulfillment centers.
To expedite the process, we request each Backer ensures that their credit card details are up to date in their Backerkit profile.
Failure to have up to date details or insufficient funds will delay the fulfillment of your pledge.
We are then put into the fulfillment queue, and the centers will ship when it’s our turn. In our previous update we estimated the game will ship late February. We are hopeful this is the case however the caveat is that for reasons described above in detail, we may be another week or two over that estimation depending on how quickly shipping payment from backers is finalized and we are not pushed forward in the queue by the fulfillment centers.
The games then have to be picked, packed, sent out to carriers and finally arrive at your door!
We understand some Backers are frustrated or compare us to other campaigns they have backed but we hope there is an understanding that each project is different, each with its own challenges and its own journey. Some projects are bigger than others, some project creators are more experienced than others, some companies use Kickstarter to churn out games one after the other and are well-oiled machines. We are not that company. This is our first large project, and we have had to navigate unprecedented difficult times to produce and deliver this game. Thank you sincerely for the unwavering support you have given us. We are very close; we do apologize if our timing estimates are not entirely accurate due to various factors.
A note on shipping addresses.
We have been accepting emails and processing requests to change addresses. However, there will be a point when each fulfillment center will take over. When this happens, you will receive an email from the fulfillment company in your territory asking if there are any final changes to your address.
You will hear from us again soon, we will give Backers 24 hours notice before shipping is due to be charged.
Production Update #14 (Mini) January 2026
4 months ago
– Wed, Jan 14, 2026 at 09:13:01 PM
Dear Backers,
Welcome to our mini update for January 2026.
Firstly, we wish you all a wonderful 2026 and would like to reinforce our sincere appreciation for the incredible patience and understanding you have shown as we continue working towards getting this great game into your hands.
If you would like more information regarding the factors contributing to the delay of this project please refer to the August, September and October 2025 Updates where we cover this in some detail.
Onward to more recent news...
We are in the final stages of preparing all our shipping charges and making sure all the correct mechanisms are in place to allow for VAT, import taxes and the other wonderful data that seems to make all of our lives more complicated than expected.
As stated in our December 2025 Update we are working towards shipping being charged late January and delivery to most territories to occur at some stage in February.
We’ve received some unexpected news from our Asia fulfilment partner. They have informed us that their operations will be closed from February 9th through March 3rd due to Chinese New Year and additional factors that have resulted in an extended shutdown. As a result of this closure, backers in Asia will now likely receive fulfilment in March. This news is very disappointing for us, and we sincerely apologize for the inconvenience this causes.
We intend to send another update late January regarding the progress of shipping charges.
Production Update #13 December 2025
5 months ago
– Thu, Dec 18, 2025 at 12:44:50 AM
Seasons Greetings Backers,
We are super pleased to report a major achievement has been unlocked.
Armello: The Board Game has finally reached all fulfillment centers around the world!
We are excited to get another step closer to getting the game delivered to your door.
Whilst we are nearly there, we are not over the finish line yet. Holiday season postal craziness and fulfillment center queues will cause some delay in the final stage of delivery. We are expecting to charge for shipping around late January and posting of games to occur throughout February.
These are our best estimates with the information we have at hand. However, with all the fluctuations in world trade, legislation and logistics we have encountered so far, we are loath to set these estimates in stone but that is what we are working towards.
We will be keeping you informed with our monthly updates and you will receive notices from Backerkit when post charges are due.
For US Backers there will be a import tax / tariff contribution charge as well. Whilst we have tried to absorb some of the costs associated with this, we will have to pass on a portion of the extra charges we incurred. At this stage we are budgeting an extra $3 to $4 per game. The final calculation will appear in the Backerkit notification. We appreciate your understanding and have attempted to keep this as low as possible.
Again, we sincerely apologize for the late delivery of this project. Your support and understanding has been a pillar of strength for us to lean on whilst overcoming some serious challenges in recent times.
Thank you.
Address change?
In each territory before your game is posted you will be contacted by the fulfillment centre confirming your address.
If you'd like to inform us of an address change before then, please email your new details to [email protected]
Production Update #12 November 2025 - Shipping update and exciting Armello news!!!
6 months ago
– Mon, Nov 03, 2025 at 08:32:50 PM
Dear Backers,
As we approach the end of the year, we have fulfilment updates for you AND some exciting news regarding another Armello project, read on!
Armello: The Board Game has arrived in some fulfillment centres but for reasons explained later in this update we are unable to fulfill until January 2026
Shipping and fulfillment schedule
ASIA: Game is in the warehouse. Shipping is yet to be charged and awaiting fulfillment.
Estimated Shipping Charge schedule: December 2025
Estimated fulfilment schedule: January 2026
AU / NZ: Game is in the warehouse. Shipping is yet to be charged and awaiting fulfillment. Estimated Shipping Charge schedule: December 2025
Estimated fulfilment schedule: January 2026
USA / Canada / South America:
Ship details: ANTWERP IMO / MMSI 9398448 / 636014220 (Has recently cleared the Panama Canal)
ETA Warehouse 19 November 2025
Estimated Shipping Charge schedule: December 2025
Estimated fulfilment schedule: January 2026
UK / EU:
Ship details: OOCL ABU DHABI IMO / MMSI 9922524 / 477929200 (Currently off the coast of West Africa)
ETA Warehouse 20 November 2025
Estimated Shipping Charge schedule: December 2025
Estimated fulfilment schedule: January 2026
You can track shipping vessels here: https://www.vesselfinder.com
Why the delay in fulfillment?
We covered this in our October update but for the benefit of Backers who may have missed that update, we are presenting the information again.
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Accurate import tax information, up to date post rates and the requirements of how and when this information is entered into the pledge manager is going to cost us a few weeks. In summary we cannot proceed into the charge shipping phase without complete data from all territories. The reason this is problematic is that import taxes are a moving target and post rates in some territories may increase due to the approaching holiday season. Since we are encountering shipping delays which in turn put us further back in line with the fulfillment centers means we must be 100% certain of the shipping costs for all territories before we hit the charge shipping button. Once shipping charges are initiated, we will have to allow two or three weeks whilst we ensure all backers have paid for shipping.
Why not charge and ship territories at different times you ask?
Pledge managers are complex beasts and track a great deal of information and variants. They are also constantly dealing with changes in the landscape as we must. Complex issues take time to resolve, and we must work within the constraints of the software at the time. One of the current challenges is if we charge shipping for our campaign now and there are tax and post rates inaccuracies it will mean some backers in other territories may see their pledge with a zero charge and think "Yay! Free shipping" whilst other territories are being processed. As you can imagine this will cause a great deal of confusion and mayhem for all.
We sincerely apologize that Armello: The Board Game will arrive later than expected. We have done our best to navigate what has been an incredibly turbulent time in logistics and geopolitical events. Thank you so much for the support and encouragement you have given us during these unforeseen disruptions.
******
Address change?
In each territory before your game is posted you will be contacted by the fulfillment centre confirming your address. As indicated above, fulfillment should rollout for all territories in January 2026 so expect address confirmation around that time.
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AND NOW SOME VERY EXCITING NEWS FOR ARMELLO FANS!!!
Author Alex Kain in collaboration with League of Geeks will be publishing ARMELLO: THE FOUNDING AND THE FALL an ultra-premium hardcover omnibus of the original seven "Armello Adventures"!!!
PLEASE NOTE: King Of The Castle Games, (Publishers of Armello: The Board Game) is in no way associated with this upcoming Kickstarter.
As fans of the Armello world we are super excited to share this with our Backers who we hope are like us and want more Armello!!! :-)
Celebrate the tenth anniversary of the award-winning fantasy adventure ARMELLO with this ultra-premium hardcover omnibus of tales by one of Armello's original writers, Alex Kain (Guild Wars 2, Dust: An Elysian Tail, Beyond the Western Deep), as well as featured artwork by Adam Duncan and Jerome Jacinto.
Featuring over 400 pages of intrigue, treachery, and rip-roaring escapades wrapped in a gorgeous cloth and gold foil cover designed by Armello's original art director, Ty Carey, ARMELLO: THE FOUNDING AND THE FALL collects the original seven "Armello Adventures" books AND a never-before-seen conclusion that chronicles the desperate final days of the king’s descent into madness and the battle for the soul of Armello itself.
The Kickstarter is launching on November 4th, 2025 that's
Midnight in Melbourne AUSTRALIA
6am PST USA
9am EST USA
CHECK OUT THE DETAILS HERE:
https://www.kickstarter.com/projects/leagueofgeeks/armello-the-founding-and-the-fall/